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051 Black72
If Ever There Was One and Kings of Little Kingdoms: Discover the secrets of the lone-lands and face growing threats in these self-contained adventures
Gamemaster: How to Paint Wilderness Adventures Guide
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Pathfinder 2E: Adventure Path: Hoof, Cinder, and Storm Triumph of the Tusk 2/3 Variable Set-up 051 Black72Having successfully overcome an orc stronghold, the PCs are summoned to the formidable orc city of Urgir to quell powerful ancestor storms and safeguard the vital aurochs herds that sustain the Belkzen people. However, the unrest in the region has drawn multiple threats: orc rebels in the mining city of Blisterwell, Shoanti raiders seeking revenge, and more. The PCs must fend off these attacks, turning enemies into allies as they help secure Belkzen's
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