Description
Master of Magic and Might: Embrace the magus and summoner classes
staff rooms
Engage in dynamic battles
they make decisions that reflect their true selves or make sacrifices for the relationship's sake
Each set features 36 Gemini Black-Grey 12mm d6 dice with green pips (DG1245)
Hegemony: Lead Your Class To Victory Deck Construction Master of Magic and Might:Categories: Economic, Educational, Negotiation, Political Mechanics: Action Event, Hand Management, Roles with Asymmetric Information, Simulation, Variable Player Powers, Voting Players: 24 Ages: 14+ Playtime: 90180 Min Emulate a contemporary nation in this political board game, where the struggling economy and political turmoil have left only one capable leader: you. Will you represent the middle or working class and fight for social reforms, align
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